Not really a bug, but:
The first Campaign.C campaign (where you capture the diplomats and have to choose if you leave them with Barbarians or Dark Elves)
has extremely high ratio of drop-to-OS issues.
The only TS step I tried was to make sure the whole directory is READ-WRITE (instead the usual read-only)
With extreme ratio, I mean that sometimes first minute of a map the game crushes, even small maps with very few units / buildings on it. (Like the dragon map, where are not really many units and the map is mall)
I have played scenarios, where hundreds of units are produced and even spawned by events, without a single crush. (btw, these complex scenarios perform better than random maps usually)
As reporting on this bug is for impossible in technical perspective, I am more wanting to just point it out + ask if anyone else is seeing this phenomenon. (I remember this scenario be in The Protectors since multiple different versions, so maybe some events or placed artifacts are obsolete? )
anyways, God bless you people for implementing AUTOSAVE!!!!