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 [FIXED] Dwarves-units (late game/epic battles)

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Zetoo
Bug Catcher
Bug Catcher
Zetoo


Posts : 334
Join date : 2015-01-28

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PostSubject: [FIXED] Dwarves-units (late game/epic battles)   [FIXED] Dwarves-units (late game/epic battles) I_icon_minitimeSun Jun 28, 2015 4:36 pm

This bug is very frequent on epic battles, mostly with AI dwarves but also with Dark dwarf units.
[FIXED] Dwarves-units (late game/epic battles) <a href=[FIXED] Dwarves-units (late game/epic battles) Dwarf_10" />
In this case you have the selected unit (runner within the red mark) poisoned and immobile, it is not recognized by anyone not even AI. This bug has an extra annoying characteristic: the unit in question is constantly trying to strike a death blow on every single enemy he sees (“I’ll get you!”, “I’ll get you!”… Shut the F up!). In this scene, there is also a Dwarf infantry doing the same show (but I cannot find him). Most units are either poisoned or have fear simultaneously. But this is not a perfect pattern: undead troops can also have this blackout (skeletons, wraiths), without having any poisoning, disease and you name it. I have seen this with iceguards as well. This remembers me the fixed dwarven bug related with buildings (do not know if this link includes this particular issue):
https://the-protectors.forumotion.com/t201-fixed-dwarven-buildings-late-game-vanilla

Hope this guy will not be able to escape the devourer’s doomsday as well!
I have got the .WB3 file if you need it.

EDIT: this can be reversed upon cure! (0.8.5)
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Patrick_the_Winekiller
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Patrick_the_Winekiller


Posts : 1134
Join date : 2012-01-04

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PostSubject: Re: [FIXED] Dwarves-units (late game/epic battles)   [FIXED] Dwarves-units (late game/epic battles) I_icon_minitimeSun Aug 21, 2016 6:10 am

Fixed in 0.8.7. Topic closed.
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