This one has been locked out, otherwise I would've mentioned it there
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Just when I thought there wasn't anything else to report about this topic, some bugs have risen from the grave. It could just be occurring on my end, but just in case it isn't I'll catch them in the act and upload my hero data if needed.
The first one is about targeting priority. The AI don't prioritise players any more, but I've noticed that the AI now rarely attacks me at all if ever (even with Warlord/Emperor AIs).
The second one is essentially this:
- Joe the Bartender wrote:
- At a later point in the game ... the AI freezes and refuses to produce units
This thing is still running around, and this time it doesn't seem to be anything to do with the unit production cap (when I killed an AI hero, they spawned units via an RSB). I played a game against some Warlords/Emperors, and when AI main lvl3 mine resources hit ~ 7500, they stopped producing units. I think it was around the time a Titan came out (Balora in this case). Another weird thing I noticed was that the AI with Balora had a large pile of units sat in the middle of the map doing nothing at all. It's like the AI just had a major brainfart
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Lastly I can't remember if this has been fixed already or not, but in 0.8.4a some AI units are still self-destructing when attacking things.