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A place to discuss about The Protectors mod for Warlords Battlecry 3. Visit http://the-protectors.webs.com for more info.
 
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 [FIXED] AI towers-scout mode

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Zetoo
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Zetoo


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Join date : 2015-01-28

[FIXED] AI towers-scout mode Empty
PostSubject: [FIXED] AI towers-scout mode   [FIXED] AI towers-scout mode I_icon_minitimeWed Mar 25, 2015 1:18 am

If you destroy an enemy AI tower, the units inside it go scout, ignoring your troops.
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Patrick_the_Winekiller
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Patrick_the_Winekiller


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Join date : 2012-01-04

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PostSubject: Re: [FIXED] AI towers-scout mode   [FIXED] AI towers-scout mode I_icon_minitimeWed Mar 25, 2015 5:04 am

Aha! This explains the other bug report: https://the-protectors.forumotion.com/t206-hero-goes-scout-mode. Thanks for spotting it, it greatly reduces my work... err devouring time.
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Zetoo
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Zetoo


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Join date : 2015-01-28

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PostSubject: Re: [FIXED] AI towers-scout mode   [FIXED] AI towers-scout mode I_icon_minitimeTue Jul 14, 2015 10:56 pm

correction: they will not go scout, but into another tower (if available - even to the other side of the map, ignoring you or enemy AI)
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Zetoo
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PostSubject: Re: [FIXED] AI towers-scout mode   [FIXED] AI towers-scout mode I_icon_minitimeSat Nov 14, 2015 8:50 pm

this was fixed for 0.8.6 (singleplayer as far as I know).
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Patrick_the_Winekiller
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Patrick_the_Winekiller


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Join date : 2012-01-04

[FIXED] AI towers-scout mode Empty
PostSubject: Re: [FIXED] AI towers-scout mode   [FIXED] AI towers-scout mode I_icon_minitimeSat Nov 14, 2015 9:17 pm

Yep, it's fixed in 0.8.6. Topic closed.
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[FIXED] AI towers-scout mode Empty
PostSubject: Re: [FIXED] AI towers-scout mode   [FIXED] AI towers-scout mode I_icon_minitime

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