Hey guys,
Not sure if this is the right forum to discuss the steam Version (0.9).
I noticed a bug in Multiplayer, that prevented the non-Host player from using their hero to convert mines and buildings AFTER that hero has casted their first spell in that game.
Conversion before that worked well and reliably.
Only affected non-Host heroes.
We could reproduce the bug reliably, including restarting the computer, switching maps, switching heroes, switching connection methods for the multiplayer, switching hosts.
Hope this helps in the future and a big thank u for the great work u do!