Thank you very much for keeping this excellent game alive.The Protectors version 0.8.9.
My level 51 monk hero shows in his basic statistics (no points assigned):
- Code:
-
Combat: 15
Damage: 27
When I try to put the skill points to reach a statistic of:
- Code:
-
Combat: 60
Damage: 47
What is the formula to get the hero's base points without having any skill point set, to start there and be able to reach the desired statistics, in my case, combat 60 and damage 47?
I try to do it according to the following formula but it is not consistent with the statistics resulting from the hero when I enter a game:
- Code:
-
Strength: 7
Basic Combat: 15
Desired Combat: 60
15 Basic Combat + Strength of 20 + Ferocity of 14 (+25 Combat) = Combat of 60
Strength: 7
Basic Damage: 27
Desired damage: 47
27 basic damage + Strength of 20 = Damage of 47
But as I said, it is not consistent with the hero's statistics, the statistics being as follows:
- Code:
-
Combat: 60 (I had to assign ferocity 18 to get the 60 combat points)
Damage: 40 (It is supposed to be 47)
Am I doing something wrong or are the monk's statistics simply wrong?