1. Units summoned from items are not placed by the Hero who owns the item, but instead will be placed at co-ords 0,0. FIXED
2. Item chest can be created on impassible terrain. Considering another bug regarding item chests, ones on impassible terrain should be destroyed. FIXED
3. The Banner of Seeing doesn't give Heroes enough points in Divination magic to use the See Invisible spell that it advertises. Prior to 1.03 it used to, but then got caught in the mass item nerfing without any thought going into its original design. FIXED
4. Heroes wont open an item chest directly under them if there's one nearby. This is because the game checks for opening chests in a 3x3 grid around the Hero, starting with the top row and going from the left. That means if there is a chest in one the first four squares, then the Hero will open that one instead. FIXED